Matua Doc

Tools and techniques

Learning intentions

Tools and techniques

Tools, in the context of a digital technologies outcome, are what you use to develop the outcome.

This includes:

Techniques are the ways that you use tools to create your outcome.

This includes:

What are tools and techniques?

The standard requires you to use appropriate tools and techniques.

Therefore, you need to consider what is appropriate, and justify your choices.

To do this, you will analyse the tools and techniques you plan to use.

Why consider tools and techniques?

Think about the following four main points:

Perfect is the enemy of good

Perfect is the enemy of good.

You do not need to build a professional-level outcome. Nobody is expecting that.

Do not think, "I need to make a triple A game!"

Think, "I need to make something that addresses the purpose."

Tools

You can use a drag-and-drop website builder.

In 10DIT, you made websites using Google Sites.

You are free to choose another tool. Search online for "website builder" (preferably free ones).

If you enjoy coding, you can ask your teacher for a link to a GitHub Codespace to create a website using HTML and CSS.

To learn HTML, find an online course that you can follow. Your kaiako can help with any parts you find tricky.

Tools for websites

Website builders let you create pages by dragging and dropping elements instead of writing code.

Tools for videos

There are three types of tools you should consider for video editing:

Some tools are easier to use but have fewer features.

On the other hand, you may not need advanced tools for your video series to fulfil its purpose.

Pick a video editor that matches the complexity of your project and your skill level.

Tools for game development

You can develop a game by writing source code in a programming language.

There are also node-based game development toolkits, such as Unity.

You can also use block-based game development tools such as MakeCode Arcade, Minecraft Education, or Scratch.

Tools for graphics design

You can create art with programs like Photopea, Krita, or GIMP.

You can create vector illustrations with programs like Inkscape or Krita.

You can edit photos with programs like darktable or Ansel.

You can also use programs with filters or generators to create default imagery, or use templates/clipart.

Techniques

Websites

Videos

Game development

  • writing code using a game engine or user interface framework
  • using a no-code game engine
  • developing for desktop
  • developing for mobile or tablet
  • creating your own media assets
  • using pre-made assets

Graphics editing

  • raster editing (editing pixels on the canvas)
  • vector editing (editing shapes, like in presentation software)
  • using layers to separate and organise elements